المجموع: 1.034,00 EGP
creativity
-
163,00 EGP
-
Unreal Engine 4 Game Development in 24 Hours
Unreal Engine 4 Game Development in 24 Hours – Master UE4 Step by Step
Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself by Aram Cookson is a fast-track, structured guide to mastering the essentials of UE4 game development in just 24 one-hour lessons. Designed for beginners and intermediate developers, the book walks you through the Unreal Engine interface, workflows, and key tools, enabling you to build games for multiple platforms including Windows, Mac, PS4, Xbox One, iOS, Android, Linux, and the web. Each lesson builds on the last, covering everything from visual effects and physics to mobile optimization and HUD design, so you can develop a strong, practical foundation in UE4.
210,00 EGP -
Unreal Engine 4 Virtual Reality Projects
Building Immersive Worlds – Master Virtual Reality Development in Unreal Engine 4
Unreal Engine 4 Virtual Reality Projects by Kevin Mack is a comprehensive, hands-on guide to designing and building immersive VR games, applications, and interactive experiences using UE4, C++, and Unreal Blueprints. This book takes you through a series of practical projects that teach you how to create engaging VR content for all major platforms, from setting up your development environment to optimizing performance for smooth, realistic experiences. With a focus on both creativity and technical skill, it equips you to design VR environments, create interactive systems, and master key VR principles while leveraging UE4’s powerful tools.
330,00 EGP -
-
-
User Experience Foundations
User Experience Foundations – Building Products That Truly Satisfy Users
User Experience Foundations by Nick de Voil is a clear and authoritative guide to understanding and applying the principles of UX in product, service, or system development. Aligned with the BCS Foundation Certificate in User Experience and based on the ISO 9241-210 standard, the book explains what UX is, why it’s essential, and how it can significantly boost customer satisfaction, conversion rates, and brand reputation. Through a structured approach, it presents both the theory and the practical methods needed to embed user-focused thinking into every stage of the design process.
135,00 EGP -
-
-
-
UX for Business
UX for Business – The Hidden Side of Design That Creates Real Value
UX for Business by Joel Marsh is not your typical UX design manual. Instead of focusing solely on wireframes or visuals, it pulls back the curtain on the often-overlooked side of design: understanding the business context behind the pixels. Marsh offers an honest, practical, and strategic look at what truly makes design valuable—aligning it with business goals, user needs, and product outcomes. This book serves as a professional compass for UX designers who want to create impactful work that gets built, gets noticed, and drives measurable results.
169,00 EGP -
UX for Developers
UX for Developers – Building Products That Users Actually Love
UX for Developers: How to Integrate User-Centered Design Principles Into Your Day-to-Day Development Work by Westley Knight is a practical guide that bridges the gap between development and design. It empowers web and app developers to think like UX designers, helping them build digital products that genuinely serve users—not just systems. The book argues that user experience isn’t just the designer’s job—developers play a critical role in shaping it. Knight breaks down the misconceptions that often separate design and development teams, offering simple, actionable strategies for developers to incorporate UX thinking into their everyday workflow.
125,00 EGP -
163,00 EGP
-
-
157,00 EGP
-
-
-
-
-
Virtual Character Design
Virtual Character Design for Games and Interactive Media – Creating Lifelike and Engaging Digital Personas
Virtual Character Design for Games and Interactive Media by Robin J.S. Sloan is an in-depth exploration of the art and science behind crafting compelling virtual characters. As gaming technology evolves, characters have moved far beyond simplistic designs to become rich, emotionally resonant entities capable of deep player connection. This book bridges theory and practice, offering critical frameworks that combine biological, artistic, psychological, and narrative principles to inform effective design. Aimed at students, researchers, and professionals, it provides a structured approach to understanding how to present and perform virtual characters in ways that enhance immersion and player engagement.
138,00 EGP -
Virtual Filmmaking with Unreal Engine 5
Lights, Camera, Unreal! – Craft Complete Animated Films with Unreal Engine 5
Virtual Filmmaking with Unreal Engine 5 by Hussin Khan is a groundbreaking, hands-on guide designed to help aspiring filmmakers, animators, and 3D artists harness the real-time power of Unreal Engine 5 to produce their own animated short films. From initial concept and storyboarding to building immersive environments and animating characters with MetaHumans, this book takes you step-by-step through every critical stage of the filmmaking pipeline—using the same technology currently deployed by industry giants like Disney and ILM. Whether you’re an independent creator or part of a studio, this resource provides all the essential tools and workflow strategies needed to craft a fully rendered, cinematic virtual production from scratch.
200,00 EGP -
158,00 EGP
-
178,00 EGP
-
-
-
158,00 EGP
-
-
169,00 EGP
-




































