P.Development
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153,00 EGP
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178,00 EGP
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Fund Your Business, Smart Strategies to Secure Financing
Fund Your Business – Master the Art of Raising Capital for Your Dream Venture
Summary of the Book:
Fund Your Business is your essential roadmap to understanding and securing the financial resources necessary to launch and grow a successful business. Compiled by the expert team at Entrepreneur Media, this practical and empowering guide walks you through the diverse universe of funding options available for today’s founders. Whether you’re building your dream from the ground up or looking to scale what you’ve already started, this book equips you with time-tested strategies and new-age approaches to getting the money your business needs to thrive.
170,00 EGP -
157,00 EGP
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Funding a New Business For Dummies
Fuel Your Startup Dreams – Funding a New Business For Dummies
Summary of the Book:
Funding a New Business For Dummies is your go-to guide for turning bright business ideas into fully-funded realities. Tailored for aspiring entrepreneurs, this book breaks down the complex world of small business finance into practical, step-by-step advice. Whether you’re planning to bootstrap, seek investors, or launch a crowdfunding campaign, you’ll find the insights and strategies you need to bring your vision to life. With expert guidance, real-world examples, and no-nonsense tips, this book removes the guesswork from funding your dream venture.
176,00 EGP -
Fundraising For Dummies
Fundraising For Dummies
Master the Art of Fundraising in a Fast-Changing World
Whether you’re part of a nonprofit, charity, school, or grassroots organization, Fundraising For Dummies gives you the complete toolkit to raise funds efficiently, ethically, and effectively. Designed for beginners and seasoned professionals alike, this essential guide walks you through proven strategies to engage donors, plan successful events, and write grant-winning proposals—all while adapting to the latest trends in digital giving and philanthropy law.
170,00 EGP -
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174,00 EGP
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174,00 EGP
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163,00 EGP
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Game Development with MonoGame
Game Development with MonoGame – Build a 2D Game Engine and Publish-Ready Game from Scratch
Game Development with MonoGame by Louis Salin is an advanced, hands-on guide for building a complete, publishable 2D game using the MonoGame framework. Designed for intermediate to advanced C# developers, the book takes you through the full development cycle—from creating your own game engine to implementing mechanics like AI, physics, level editing, and shaders. More than just a coding manual, it emphasizes building reusable and performant systems to future-proof your game development skills. It’s a must-have for those serious about taking their MonoGame expertise to the next level.
175,00 EGP -
Game Development with Rust and WebAssembly
Run, Code, Repeat: Game Development with Rust and WebAssembly
Game Development with Rust and WebAssembly by Eric Smith is a hands-on, project-based guide that teaches you how to build a fully functional 2D endless runner game—entirely in Rust—and deploy it seamlessly to the web using WebAssembly (Wasm). With its easy-to-follow structure, color images, and practical steps, this book helps you tap into the powerful synergy between a system-level language and browser-ready technology. It walks you through the entire game development process—from drawing your first shape on screen to procedural world generation and performance tuning—without needing to touch C++ or heavy game engines. The result: browser games with native-like speed, security, and efficiency, all powered by Rust.
175,00 EGP -
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Game Physics Cookbook
Mastering Realistic Gameplay – Unlocking the Secrets of Game Physics
Game Physics Cookbook by Gabor Szauer is an essential guide for game developers who want to add realism, interactivity, and accurate physics simulation to their games. This book focuses on one of the most challenging areas in game development—collision detection—and teaches the concepts, mathematics, and algorithms that power modern game physics engines. Starting from foundational math, the author takes you through implementing both 2D and 3D primitives, performing precise collision tests, and resolving those collisions for smooth gameplay. By the end, readers will have built a working physics engine capable of powering anything from simple arcade-style games to more complex, physics-based simulations.
165,00 EGP



































