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Gianpiero Moioli
Introduction to Blender 3.0
Introduction to Blender 3.0: Learn Organic and Architectural Modeling, Lighting, Materials, Painting, Rendering, and Compositing with Blender
Introduction to Blender 3.0 is a comprehensive guide for artists, designers, and architects to master 3D modeling and digital creation using Blender 3.0. The book walks readers through modeling both organic and architectural structures, creating realistic materials, setting up lighting, painting textures, rendering, and compositing scenes into images or videos. It also covers using Blender’s video sequence editor (VSE) and node-based compositor for enhanced post-production. By the end of the book, readers will have the skills to build professional-quality 3D art, environments, and architectural visualizations.
200,00 EGP
