Davide Aversa

  • Unity Artificial Intelligence Programming

    Unity Artificial Intelligence Programming: Add Powerful, Believable, and Fun AI Entities in Your Game with the Power of Unity 2018!, 4th Edition

    Unity Artificial Intelligence Programming by Davide Aversa is a comprehensive guide to implementing smart, believable, and engaging AI in Unity 2018. The book covers essential AI concepts for games, including Finite State Machines, Behavior Trees, Navigation Meshes, pathfinding algorithms like A, and sensory systems*. With clear examples and practical implementations, readers learn how to create AI-driven characters, flocks, crowds, and non-player agents that respond intelligently to game environments. This fourth edition also introduces the use of Unity’s machine learning toolkit, helping developers integrate modern AI techniques to enhance game dynamics and player experience.

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