المتجر
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269,00 EGP
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Building a Game Pitch
Building a Game Pitch – From Brilliant Idea to Industry-Ready Document
Building a Game Pitch by Arran Topalian is a powerful, step-by-step guide to transforming raw creative ideas into professional, compelling video game pitches. Drawing on a decade of experience and based on the acclaimed PocketGamer MasterClass, this book offers invaluable methodologies and insider techniques used at top studios like Epic Games and Mediatonic. It demystifies the pitch development process, guiding you from conceptual spark through validation, documentation, and delivery—ensuring your vision can stand out in the hyper-competitive world of game development. Whether you’re pitching to investors, publishers, or internal stakeholders, this is the manual that will elevate your concept to a “must-fund” project.
100,00 EGP -
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359,00 EGP
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175,00 EGP
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359,00 EGP
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Building Marketing and Scaling Your New Business
Building, Marketing, and Scaling Your New Business – The Fast-Track Guide to Launching and Growing Profitably
Summary of the Book:
Building Marketing and Scaling Your New Business is a concise, action-oriented guide designed for modern entrepreneurs who need results—fast. Created by Entrepreneur Media in collaboration with Stephanie Diamond, this book is part of the Entrepreneur Quick Guides series, offering practical, no-fluff strategies for launching, promoting, and growing a new business. Whether you’re still sketching out your idea or ready to go live, this guide walks you through the essential steps of turning your business dream into a profitable reality—with speed and clarity.
176,00 EGP -
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169,00 EGP
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165,00 EGP
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169,00 EGP
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169,00 EGP
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174,00 EGP
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Building Virtual Reality with Unity and SteamVR
Building Virtual Reality with Unity and SteamVR – A Practical Guide to Immersive Development
Building Virtual Reality with Unity and SteamVR by Jeff W Murray is a hands-on, developer-focused guide to creating immersive VR experiences using the Unity game engine and the free SteamVR 2.x libraries. Compatible with major VR headsets like Oculus Rift, HTC Vive, and Valve Index, this book walks you through the essential tools, systems, and design principles for building interactive virtual worlds. It goes beyond coding by addressing key VR challenges such as motion sickness, performance optimization, and user comfort, offering practical strategies to ensure high-quality and engaging experiences.
145,00 EGP -
Built to Last, Successful Habits of Visionary Companies
Built to Last – The Blueprint for Timeless, Visionary Companies
Book Summary
Built to Last by Jim Collins and Jerry I. Porras is a landmark study in business excellence, offering a deep dive into the DNA of visionary companies that have stood the test of time. Based on a six-year research project at Stanford University, this groundbreaking book analyzes 18 exceptional companies—such as 3M, GE, HP, and Disney—that have outperformed their peers over decades. The authors explore what sets these organizations apart from their competitors and unveil the core principles that fuel enduring success.
170,00 EGP -
Built to Sell, Creating a Business That Can Thrive Without You
Built to Sell – How to Create a Business That Runs Without You
Book Summary
Built to Sell is a compelling and practical guide for entrepreneurs who want to build a business that has true, long-term value—one that can operate independently of its founder. Through the fictional story of Alex, a struggling business owner, author John Warrillow illustrates the most common mistake founders make: creating a company that is too dependent on them. Using a narrative format, Warrillow reveals the key principles that can turn a time-consuming, founder-reliant business into a teachable, valuable, and repeatable enterprise ready to sell or scale.
170,00 EGP





































