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141,00 EGP
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Virtual Character Design
Virtual Character Design for Games and Interactive Media – Creating Lifelike and Engaging Digital Personas
Virtual Character Design for Games and Interactive Media by Robin J.S. Sloan is an in-depth exploration of the art and science behind crafting compelling virtual characters. As gaming technology evolves, characters have moved far beyond simplistic designs to become rich, emotionally resonant entities capable of deep player connection. This book bridges theory and practice, offering critical frameworks that combine biological, artistic, psychological, and narrative principles to inform effective design. Aimed at students, researchers, and professionals, it provides a structured approach to understanding how to present and perform virtual characters in ways that enhance immersion and player engagement.
138,00 EGP -
Virtual Filmmaking with Unreal Engine 5
Lights, Camera, Unreal! – Craft Complete Animated Films with Unreal Engine 5
Virtual Filmmaking with Unreal Engine 5 by Hussin Khan is a groundbreaking, hands-on guide designed to help aspiring filmmakers, animators, and 3D artists harness the real-time power of Unreal Engine 5 to produce their own animated short films. From initial concept and storyboarding to building immersive environments and animating characters with MetaHumans, this book takes you step-by-step through every critical stage of the filmmaking pipeline—using the same technology currently deployed by industry giants like Disney and ILM. Whether you’re an independent creator or part of a studio, this resource provides all the essential tools and workflow strategies needed to craft a fully rendered, cinematic virtual production from scratch.
200,00 EGP -
158,00 EGP
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178,00 EGP
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141,00 EGP
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176,00 EGP
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158,00 EGP
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169,00 EGP
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669,00 EGP
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157,00 EGP
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169,00 EGP
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399,00 EGP
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158,00 EGP







































