المجموع: 306,00 EGP
Lean Game Development
140,00 EGP
Lean Game Development – Build Smarter Games with Agile Precision
Lean Game Development by Julia Naomi Rosenfield Boeira is a practical guide for game developers seeking to streamline their production process using Lean UX and Lean Startup principles. Designed especially for agile teams beyond the limitations of traditional Scrum, this book introduces actionable methods for managing the full game development cycle—from ideation to iteration—with efficiency and flexibility. The updated second edition includes hands-on Unity testing with CI pipelines and real-world applications of Lean Canvas tailored to the gaming context.
Lean Game Development – Build Smarter Games with Agile Precision
: Summary of the Book
Lean Game Development by Julia Naomi Rosenfield Boeira is a practical guide for game developers seeking to streamline their production process using Lean UX and Lean Startup principles. Designed especially for agile teams beyond the limitations of traditional Scrum, this book introduces actionable methods for managing the full game development cycle—from ideation to iteration—with efficiency and flexibility. The updated second edition includes hands-on Unity testing with CI pipelines and real-world applications of Lean Canvas tailored to the gaming context.
? What You Will Discover in the Book
Inside Lean Game Development, you’ll uncover how to identify your game’s Minimum Viable Product (MVP) using the Lean Canvas framework, build it quickly, and evolve it based on real player feedback. The book walks you through ideation techniques, value-driven design, and feedback loops that reduce wasted resources and overproduction. You’ll also learn how to implement continuous integration (CI) in Unity to support agile iteration and quality assurance, ensuring that each version of your game is better, faster, and closer to player expectations.
? Why Should You Read This Book
You should read Lean Game Development if you’re a game developer, producer, or startup founder aiming to build games that are lean, scalable, and responsive to user feedback. This book empowers you to avoid scope creep, prioritize value creation, and make data-driven decisions. Whether you work in a small indie studio or are part of a larger agile team, it offers a modern, leaner framework that replaces rigid project management with dynamic iteration—allowing your creativity and your product to flourish.
: About the Author
Julia Naomi Rosenfield Boeira is a game producer and consultant specializing in Lean methodologies within the gaming industry. With a background in agile development, product management, and UX design, Julia has collaborated with various indie and mid-size studios to optimize their development pipelines. Her approach combines academic insight with practical experience, making her a trusted voice for teams that want to balance creativity with productivity in a competitive market.
معلومات إضافية
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