المجموع: 328,00 EGP
Virtual Character Design
138,00 EGP
Virtual Character Design for Games and Interactive Media – Creating Lifelike and Engaging Digital Personas
Virtual Character Design for Games and Interactive Media by Robin J.S. Sloan is an in-depth exploration of the art and science behind crafting compelling virtual characters. As gaming technology evolves, characters have moved far beyond simplistic designs to become rich, emotionally resonant entities capable of deep player connection. This book bridges theory and practice, offering critical frameworks that combine biological, artistic, psychological, and narrative principles to inform effective design. Aimed at students, researchers, and professionals, it provides a structured approach to understanding how to present and perform virtual characters in ways that enhance immersion and player engagement.
Virtual Character Design for Games and Interactive Media – Creating Lifelike and Engaging Digital Personas
: Summary of the Book
Virtual Character Design for Games and Interactive Media by Robin J.S. Sloan is an in-depth exploration of the art and science behind crafting compelling virtual characters. As gaming technology evolves, characters have moved far beyond simplistic designs to become rich, emotionally resonant entities capable of deep player connection. This book bridges theory and practice, offering critical frameworks that combine biological, artistic, psychological, and narrative principles to inform effective design. Aimed at students, researchers, and professionals, it provides a structured approach to understanding how to present and perform virtual characters in ways that enhance immersion and player engagement.
? What You Will Discover in the Book
In this book, you will discover how to integrate artistic and scientific theories into character creation, from initial concept to in-game performance. You’ll explore principles of visual presentation influenced by biology, sociology, and art, as well as techniques for imbuing characters with emotion, personality, and believable behavior. The book delves into narrative and game design theories, animation techniques, and acting methods to bring characters to life. You’ll also find real-world examples analyzing player characters, supporting casts, and NPCs in hyperreal environments, helping you understand how aesthetics, performance, and storytelling interact to create memorable virtual personas.
? Why Should You Read This Book
You should read Virtual Character Design for Games and Interactive Media if you are passionate about designing characters that resonate with players on an emotional level. Robin J.S. Sloan provides both theoretical foundations and practical design strategies, making it an invaluable resource for game developers, animators, narrative designers, and digital artists. Whether you’re a student learning the fundamentals or a professional seeking to refine your craft, this book will equip you with the insights needed to create immersive, believable, and engaging characters in interactive media.
: About the Author
Robin J.S. Sloan is a researcher, educator, and practitioner specializing in game design, virtual environments, and interactive storytelling. With a career spanning academic study and practical development, Sloan has contributed to the evolving understanding of how theory and creative practice intersect in the design of digital characters. His work emphasizes the balance between visual aesthetics, narrative depth, and technical execution, helping both aspiring and professional designers create characters that truly enhance gameplay experiences.
معلومات إضافية
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